

“Clearly this is terrible news,” they said, “for the game community as a whole, and our console brethren in particular. Commander Either, who runs the New Pilots Initiative to help new players get up to speed across multiple platforms, put it plainly in an announcement to players on Discord: Tight-knit Elite communities already have been hit hard by the news. It’s unclear how similar events will be impacted going forward. That has allowed for massive events like the Distant Worlds expeditions, with more than 14,000 players taking part across all three versions of the game. The game’s storyline, however, and the background simulation that controls its many inhabited planets and warring factions has always been shared between all three platforms. Players on console and PC inhabit the same universe, but are strictly segregated from one another.

“With regards to what is coming next in Elite Dangerous, we look forward to sharing further news in due course.”Įlite Dangerous has been a cross-platform game for quite some time now, but not in the traditional sense. This was not an easy decision to make, but it was made with the long-term future of Elite Dangerous in mind,” Braben said. “We appreciate this news is not what our console community were hoping for. Now it seems that Frontier is cutting its losses to focus on the PC platform, which has the largest player base by far. Add in frame rate and connectivity issues, plus other problems, and it’s been quite a rocky road since Odyssey launched in the spring of 2021. But it also drastically changed planet generation, meaning that the game literally does not look the same as it did when it launched in 2014. The Odyssey expansion added new gameplay opportunities to the spacefaring game, including atmospheric flight and new settlement locations that offer dynamic first-person gameplay based on player actions. Elite Dangerous will continue on console as it is now together with critical updates, but we will focus on new content updates on PC on the post- Odyssey codebase.” “We need to be able to move forward with the story of the game, and in order for us to do this we need to focus on a single codebase. “Over the last several months, we have been wrestling with the best way to move forward and it is with a heavy heart we have decided to cancel all console development,” wrote CEO and franchise co-creator David Braben. The decision follows a lengthy effort to shore up the game on PC.

Frontier Developments made the announcement on Thursday. Development of the console version of Elite Dangerous is canceled, meaning that players on PlayStation and Xbox devices will never get to play the latest expansion, Elite Dangerous: Odyssey.
